This is a beta version:
How-To-Compile KGryzzles:
You'll need KDE 1.0 and at least Qt 1.44 libs to compile and a compiler (f.i. gcc). There is a silly batch that compiles the sources and makes a binary without checking for errors etc.
The following environment variables must be set:
Changes in KGryzzles:
Changes since version 0.1.5:
How-To-Play:
KGryzzles is easy to handle. You only need the cursor keys to move your ball (red). When moving your red player ball over a blue ball the blue disappears. Goal is to make all blue balls disappear. If one or more blue balls are left the level restarts. If no blue ball is left the next level starts. OK? Just try.
Special thanks:
Special thanks to Ekkehard Hess who invented the original game and gave me the original level data.
Thanks to the GIMP-Team! The graphics are made with GIMP. Visit their website at www.gimp.org.
Contact:
Visit the Kgryzzles-Homepage at: http://freecenter.digiweb.com/games/kgryzzles/.
Send bug reports, greetings, etc. to theblanz@gmx.net
HAVE FUN!
Christoph Hess